Graphical Virtual Realities
Online Communities Map
Virtual worlds/Simulations/Digital spaces/Games

Good for... Participate
Learn more
  • engaging students
  • enjoying worlds created by others
  • teaching an learning in a creative way
  • creating classes
  • developing virtual environments
  • learning social skills
  • collaborating
http://atlantis.crlt.indiana.edu/site/view/Questers

http://teen.secondlife.com
(for 13-to-17 year-olds and their teachers)

http://secondlife.com
(for adults)

http://costoflife.ning.com
 

 http://atlantis.crlt.indiana.edu
 
http://www.virtual.gmu.edu

http://www.globalkids.org/?id=101




I was fascinated by the worlds that were created by others and the various ways of interacting with these sites in an educational manner.
There is legitimate educational content in some of these locations, which was the revelation,
 and the format that simulates a game experience will appeal to students.

George Mitchel  ECOMP 6008-Fall 2009

Cool Sites for Teachers

Web 2.0